0.2 Update kinda-pre-release
Crystal Ninja » Devlog
Finally! The first update which actually makes the bought game different from the demo game!
This one puts in textboxes and shops, so you can spend your crystals on palettes, new characters, hooks and death effects, and various other items. There's quite a bit of lore for each character as well, and they make the whole Cozy Cove much more lively.
Things still to do:
- Refine Pun-gineers', Burly's and Speedo's look
- Add a giant sign that says 'cozy cove'
- Make Burly actually destroy walls
- Fix a weird bug that makes the game lag immensely when you stand still for a prolonged period of time
I also implemented the translations. So far, I only have Hungarian and Finnish by sztrovacsek and Jorava. If you want to get involved, join my Discord (link on my page) and tell me.
Files
crystalninja.zip 6.7 MB
Feb 21, 2020
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Crystal Ninja
Gather crystals as you escape the ever-approaching Wall of Doom!
Status | In development |
Author | 89o |
Genre | Action, Platformer |
Tags | 2D, Arcade, GameMaker, gamepad, one-button, Pixel Art, Retro, Singleplayer |
Languages | German, English, Spanish; Castilian, French, Polish |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
More posts
- 0.2.4.1 PatchMar 25, 2020
- Actually, 0.2.4 Update comes today!Mar 22, 2020
- 0.2.4 Update coming... not so soon :(Mar 22, 2020
- 0.2.3 PatchMar 15, 2020
- Three Ninjas Solitaire!Mar 15, 2020
- 0.2.2 Update!Mar 11, 2020
- 0.2.2 Update coming soon!Mar 08, 2020
- 0.2.1 PatchFeb 22, 2020
- 0.1.2 Update coming (very) soon!Feb 15, 2020
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