0.2.1 Patch
Crystal Ninja » Devlog
I fixed the bug that makes the game lag and eventually crash! Long story short, I created an instance of the 'Talk' button every single tick. I thought I made it so it won't make the instance if one already exists, but I mistakenly checked for the 'Interact' button instead.
Some other small changes:
- Fixed a bug where the game would crash if you selected Flamy or Blank in Duriarti's shop
- Improved Burly's look
- Slightly changed some things related to drawing the player
- Slightly changed the way Rowdy's smoke comes out
I will be re-doing the other NPCs' look as well in the near future! Stay hyped!
Files
crystalninja.zip 5.6 MB
Feb 22, 2020
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Crystal Ninja
Gather crystals as you escape the ever-approaching Wall of Doom!
Status | In development |
Author | 89o |
Genre | Action, Platformer |
Tags | 2D, Arcade, GameMaker, gamepad, one-button, Pixel Art, Retro, Singleplayer |
Languages | German, English, Spanish; Castilian, French, Polish |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
More posts
- 0.2.4.1 PatchMar 25, 2020
- Actually, 0.2.4 Update comes today!Mar 22, 2020
- 0.2.4 Update coming... not so soon :(Mar 22, 2020
- 0.2.3 PatchMar 15, 2020
- Three Ninjas Solitaire!Mar 15, 2020
- 0.2.2 Update!Mar 11, 2020
- 0.2.2 Update coming soon!Mar 08, 2020
- 0.2 Update kinda-pre-releaseFeb 21, 2020
- 0.1.2 Update coming (very) soon!Feb 15, 2020
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